In recent years, animation technology is growing towards breaking the barrier between reality and the virtual world. However, what is the purpose? How can all these new and traditional animation techniques benefit the storytelling of the film?
Let’s take traditional 2D animation, classic 3D animation and performance capture (as seen in films like Robert Zemeckis’ Beowulf and A Christmas Carol). The key is the visual contrast of these techniques.
For all great movies made in the past using 2D animation, the viewer naturally associated these techniques concerning historical or mythological stories. It can be a great addition to your film to switch to 2D traditional animation.
Suppose you have a historical or cultural reference in your storytelling. In that case, the action switches to a time in the past or another cultural environment different from your main storyline. Like in the movie Kill Bill by Quentin Tarantino, the story of the childhood of O-Ren Ishii was done in 2D animation techniques used in famous Japanese animated films. I am using a similar approach in our film The Master and Margarita to showcase the movie’s Biblical storyline.